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MobPlugin

MobPlugin

Implement Entity AI from scratch beginning with 0.16.x

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kniffo80
kniffo80Owner

Details

Licensed ARR
Published 10 years ago
Updated 9 years ago
DescriptionChangelogVersions

Nukkit Mob Plugin

Development: kniffo80

MobPlugin is a plugin that implements the mob entities for MCPE including movement, aggression etc.

Notice

Welcome Github issue!

This plug-in is in development. Therefore, It is possible to function abnormally.

Credits

Credits go to Team-SW! They have a nice plugin already made. I used it and adapt it for 0.16.

Plugin Example configuration

Place this plugin jar file to your Nukkit's home directory "${NUKKIT_HOME}/plugin".

Example:

/usr/share/nukkit/plugins/MobPlugin-0.0.2-SNAPSHOT.jar

Then you have to create a folder in plugin folder with the name of the plugin and place the config.yml there ("${NUKKIT_HOME}/plugin/MobPlugin").

Example:

/usr/share/nukkit/plugins/MobPlugin/config.yml

When Nukkit Server starts up and the plugin is activated, the config.yml is read and evaluated by the plugin.

config.yml example

The following configuration sets mobs AI enabled and the auto spawn task will be triggered all 300 ticks. It's configured to spawn only wolfes:

entities:
  mob-ai: true
  auto-spawn-tick: 300
  worlds-spawn-disabled: 

max-spawns:
  bat: 0
  blaze: 0
  cave-spider: 0
  chicken: 0
  cow: 0
  creeper: 0
  donkey: 0
  enderman: 0
  ghast: 0
  horse: 0
  iron-golem: 0
  mooshroom: 0
  mule: 0
  ocelot: 0
  pig: 0
  pig-zombie: 0
  rabbit: 0
  silverfish: 0
  sheep: 0
  skeleton: 0
  skeleton-horse: 0
  snow-golem: 0
  spider: 0
  wolf: 1
  zombie: 0
  zombie-horse: 0
  zombie-villager: 0

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This project is a derivative work based on AllayMC's open-source project AllayHub and is open-sourced under the AGPL license at MemoriesOfTime/NukkitHub.

NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.